Job Description
Your Mission
- 
Model, sculpt, and texture 3D assets (props, environmental elements) in realistic and cartoon styles.
 - 
Participate in the creation of characters, enemies, or creatures (modeling, retopology, texturing).
 - 
Optimize 3D assets (LODs, polycount) for smooth integration into Unreal Engine 5.
 - 
Work closely with level designers and animators.
 
Your Profile & Prerequisites
- 
You are fluent in French (read, written, spoken).
 - 
Proficiency in one or more 3D modeling software (Blender, Maya, 3ds Max, ZBrush).
 - 
Proficiency in texturing software (Substance Painter, Photoshop).
 - 
Strong portfolio demonstrating skills in modeling (hard-surface and organic) and texturing.
 - 
Ability to adapt to different graphic styles (realistic and cartoon).
 - 
Ability to adapt to our production pipelines and in-house tools.
 - 
Fluency in English, Dutch, or German is a plus.