Job Description
Your Mission
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Participate in developing the client-server architecture for our multiplayer games.
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Assist in implementing and optimizing network code (latency management, replication) in Unreal Engine 5.
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Work on online services (matchmaking, lobbies, data persistence).
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Contribute to setting up and maintaining our game servers.
Your Profile & Prerequisites
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You are fluent in French (read, written, spoken).
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Strong skills in C++.
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Very good understanding of client-server architectures and network protocols (TCP/UDP).
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Keen interest in the technical challenges of multiplayer video games.
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Excellent ability to adapt and master our in-house development tools.
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Experience with Unreal Engine 5 (Replication, Online Subsystem) is a major plus.
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Fluency in English, Dutch, or German is a plus.