Server & Network Programmer

Stage Tournai, BE
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Job Description

Your Mission

  • Participate in developing the client-server architecture for our multiplayer games.

  • Assist in implementing and optimizing network code (latency management, replication) in Unreal Engine 5.

  • Work on online services (matchmaking, lobbies, data persistence).

  • Contribute to setting up and maintaining our game servers.

Your Profile & Prerequisites

  • You are fluent in French (read, written, spoken).

  • Strong skills in C++.

  • Very good understanding of client-server architectures and network protocols (TCP/UDP).

  • Keen interest in the technical challenges of multiplayer video games.

  • Excellent ability to adapt and master our in-house development tools.

  • Experience with Unreal Engine 5 (Replication, Online Subsystem) is a major plus.

  • Fluency in English, Dutch, or German is a plus.

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